Studio

Nairobi, Kenya

Design, software, and interactive systems, practiced together.

Studio Jani works with businesses, startups, and creative teams on websites, original products, visual systems, and experimental web technology.

Disciplines

Four disciplines, each with a clear job.

Digital Experiences

Websites and interactive editorial platforms, with the interface and the front end built together.

  • Marketing & flagship brand websites
  • Front-end architecture & UI/UX implementation
  • Choreographed motion & GSAP interaction systems
  • CMS & API integration

Digital Products

Software products and web applications, including data models, accounts, and commercial workflows.

  • Web application engineering
  • Full-stack product architecture & APIs
  • Data modelling, authentication & authorization
  • AI-assisted & commercial product workflows

Brand & Visual Systems

Visual identities, type systems, and design languages for interfaces and products. No featured case study is filed only under this discipline.

  • Visual identity & geometric mark design
  • Design systems & centralized token architecture
  • Typographic hierarchy & editorial art direction
  • Digital brand guidelines & UI component libraries

Creative Technology

Real-time graphics, WebGL2 and GLSL shader systems, procedural rendering, and interactive R&D exploring new forms of visual computing on the web.

  • WebGL2 & GLSL fragment shader systems
  • Procedural graphics & uniform-driven animation
  • Interactive canvas and shader experiments
  • Graphics performance & frame-export pipelines

Supporting engineering

Not a fifth discipline. Present in all four.

Cloud Infrastructure

Deployment, environment setup, and hosting for the work the studio ships.

Technical SEO

Canonical URLs, sitemaps, structured data, and page metadata.

Performance Engineering

Self-hosted fonts and sized images so pages stay stable while they load.

Application Security & Reliability

Authentication boundaries and operational monitoring where a product needs them.

Approach

From the problem to a handover.

Understand

Clarify the objective, the people using it, the constraints, and what is out of scope before interface or architecture decisions.

Define

Set the information architecture, data model, type, and layout rules that both the interface and the code will follow.

Design and build

Design and engineering proceed together, so the shipped interface still matches the direction.

Refine and deliver

Check responsive behaviour, keyboard access, and the release setup before handover.

Principles

How the work is held together.

Design and engineering as one practice

Type, layout, and components are decided with the production code, so the design is what gets built.

Architecture from real workflows

Interfaces follow the data, the states, and the way a person actually moves through the work.

Restrained geometry, purposeful motion

Grids, space, and a small amount of motion clarify the page. Motion respects reduced-motion settings.

Engineering in the foundation

Deployment, technical SEO, layout stability, and security are part of the build, not a later pass.

Founder

Led by the person who designs and builds it.

Vincent Mungai

Founder and Creative Director

Vincent leads Studio Jani across interface design, front-end architecture, full-stack development, and creative technology: commissioned work, original products, and graphics research.

Projects are scoped and delivered with that direct involvement, so the person responsible for the system is in the conversation.

Next

Talk through a project.

Share what you are building. The enquiry form prepares a brief on your device. Nothing is sent until you use email or WhatsApp.